April 2nd-4th 2010
Sponsored by MS&T's Gaming Association and the Gaming Enthusiast's Association of Rolla
These events are subject to change.
LFR: Players Choice
We will have five LFR Events available. More Information TBA
Slots 1, 2, 3, 4, 6
Premier: A Fallen Friend
Low/Mid Rank. While escorting supplies to the Sparrow lands, you encounter a rash of strange deaths.
Charity Donation $2
Slots 1, 2, 3, 4, 6, 7
Tentative Premier: A Hard Rain Will Fall
Mid/High Rank. A sudden and potentially vital mission sends you into the haunted and war-torn lands of the Scorpion. Availability of this module is subject to the work schedule of the Campaign Admin, but we'll do our best to finish it in time!
Charity Donation $2
Slots 1, 2, 3, 4, 6, 7
Premier: Truth and Falsehood
2-Round Event. High Rank. Problems in the Tiger lands lead to an unexpected confrontation with a recurring evil.
Charity Donation $2
Slots 1-2, 3-4, 6-7
LARP: Festival of Masks
You are invited to participate in a theatrical performance.
Slots 5
Heroes of Rokugan Open Library
We will run any older adventure from the HoR library, subject
to GM availability. We will do our best to have enough GMs,
but please remember that covering the premier events takes priority!
Slots 1, 2, 3, 4, 6, 7
Insolence Punished!
One last chance to play this special charity event run by Rob and Rebecca Hobart! Bring your sense of humor.
Signing up for this event puts you on the short list for admission to the table. Only those players selected for the actual
table will need to pay the charity fee for the privilege of playing in this unique event.
Charity Event: $20.00
5 Eta and a Corpse
One last chance to play this special charity event run by Kevin Elmore! Bring your sense of humor.
Signing up for this event puts you on the short list for admission to the table. Only those players selected for the actual
table will need to pay the charity fee for the privilege of playing in this unique event.
Charity Event: $20.00
Slot 4
Pathfinder Society: Players Choice
Pick from any of these three available scenarios:
Scenario 29: The Devil We Know Part 1: Shipyard Rats. When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir? Levels 1-7.
Scenario 33: Assault on the Kingdom of the Impossible. The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it's up to the PCs to find him and do whatever it takes to stop him. Levels 1-5.
Scenario 35: Voice in the Void. Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Levels 1-7.
Slots 1, 2, 3, 4, 6
Witch Hunter Dark Providence
2-03 - Death of Innocence
Written by Tim Chandler
Discovery of a villainess leads to yet a deeper, more dangerous plot. The children are missing, and something sinister is afoot on the coast of the Bay of Mexico. The guilty and the innocent intermingle, and you must determine who should be saved from the impending doom.
Slots 2, 3, 5, 6
2-04 - Cargo
Written by Matthew Domville
Off the coast of La Florida, the waters have always seemed warm and inviting. Recently, however, you have learned not to trust the gentle waves, for comfort often comes immediately before betrayal. Someone thirsts for revenge, so there is little time for rest.
Slots 2, 3, 5, 6
Unknown Armies
Scenario Information TBA
Run by David Lowe
Slots 4, 6
Warhammer 40k tournament
1850 points. Judge: Simon Shoup. Prizes sponsored by Eclipse Books and Comics.
Slot 3 until complete.
Warhammer Fantasy tournament
2000 points. Judge: Mycroft Holmes. Prizes sponsored by Eclipse Books and Comics.
Slot 1 until complete.
Magic:
The Gathering FMN
Standard Friday Night Magic. DCI Standard Rules. Prize support
from Eclipse Books and Comics.
Slot 2
M:TG Extended Format Tournament
Events will be run by a DCI Judge. Prize support
from Eclipse Books and Comics.
Saturday, Noon
M:TG Booster Draft
Events will be run by a DCI Judge. Prize support from Eclipse Books and
Comics.
Slot 7, and whenever players are available!
Legend of the Five Rings CCG: Learn to Play
Tournament
Ever wondered what the L5R CCG is all about? Come learn how to play! Sponsored by Eclipse
Books and Comics.
Slot 6
Legend of the Five Rings CCG: CONSTRUCTED
DECK
Tournament
($5.00 entry fee) "Battle for the Box" - first and second place
will split a box of boosters. Celestial Legal. Sponsored by Eclipse
Books and Comics.
Slot 7
Legend of the Five Rings CCG: Suicide Tournament
($5.00 entry fee)
Sponsored by Eclipse Books and Comics.
Slot 7 (After completion of the Constructed Tournament)
Revolution and Munchkin
3-10 players
Slot 3
Nanuk
5-8 players
Slot 4
"Hunt or DOOM!" and Frag
6-12 players
Slot 4
Chez Cthulhu and The Stars are Right
3-10 Players
Slot 5
Tomb
Tomb pits opponents against one another in a fast paced board game of monsters, traps, and treasures. After assembling your party from a plethora of random characters in the Inn, you set out into the Tomb. The Tomb is created as the game begins, with each player hiding treasure, traps, and monsters in each crypt, unknown to the other players. Do you remember where you left the chest of gold? Better hope your opponent didn’t put a Pain Eater in the same crypt! No rogues at the Inn today? Hope you don’t run into a poison dart trap! Tomb captures the fast-paced feel of a dungeon crawl without the hours of set up before hand. Just grab your party and go.
Ages 12+, 2-6 players
Slot 4